Careers with this subject
Key features
- Expert-led. Our course is taught by a range of nationally and internationally recognised academics, artists and creative practitioners, active in diverse and impactful areas of research, scholarship, and professional networks that enrich your learning.
- Future-focused. You will develop a portfolio of Experience Design projects to demonstrate your experience and ability in the field and help with securing future work, commissions and employment.
-
State-of-the-art facilities. You will have access to state-of-the-art facilities, including a
35-seat, 360° immersive vision theatre , and technical support in areas such asDigital Fabrication and Immersive Media. - Flexible. You will have the ability to choose a final format of research project, including standard text-based dissertations as well as a business/IP proposal, a doctoral research proposal, or a body of exhibited creative work.
- A holistic approach. You will gain understanding of how all roles in a production fit together, including design, writing, art, sound, direction and programming, and get to experiment with these different roles to develop a range of in-demand skills, as well as expanding and honing your own preferences and specialisms.
- Develop a well-rounded skillset. Gain autonomy as an individual practitioner, fluency in collaborative teamwork and literacy in the entire process of experiential making to develop a well-rounded skillset that will enable you to adapt swiftly to changing industry landscapes and produce experiences relevant to a diverse range of career pathways.
- Exciting industry connections. We hold partnerships with local, regional, national and international organisations, such as Nudge, Real Ideas, Theatre Royal Plymouth, NHS Trusts, Dartmoor National Park, Tate, IBM, EPIC, enabling you to work directly with creative, cultural, community and civic organisations to develop projects.
Course details
-
Year 1
-
This programme offers a curriculum built to capitalise on the resources, expertise and cutting-edge skills training available in our Digital Fabrication and Immersive Media Labs and research-informed pedagogies built around key global challenges and emerging areas of digital art.You will complete the course with a piece of masters-level creative research. You will be able to chose the topic and format of your submission, following your career interests and boosting your employability prospects.As part of a school-wide integrated approach to core module delivery, the programme also includes modules shared across the School of Art, Design and Architecture.
Core modules
ADA7200
Situated Practice and Knowledge ExchangeThis module supports students’ employability and career prospects by engaging with local communities, industrial partners and their broader professional field. Students will be able to situate their ideas within real world contexts, develop entrepreneurial skills, and deliver an external engagement proposition outlining the broader social, environmental, or economic extensions and impacts of their work.
ADA7300
Research Project / DissertationThis module supports students’ delivery of their final research project / dissertation through combinations of group and individual work. It includes broader disciplinary research skills, methods and ethical practices, as well as subject-specific supervisory arrangements for each students’ research interests. This can include practice-based, text-based or entrepreneurial research outputs.
MAEXD7101
Design Lab 1Design Lab I is a creative space to devise and develop experiences for a variety of audiences and contexts. Students explore core experience design concepts of immersion, storytelling and interaction, and work with a range of approaches and technologies to prototype solutions that address real-world opportunities and challenges. Design Lab has a co-design methodology where students work with partners from the creative/cultural industries and community on live briefs and shared outcomes.
MAEXD7201
Design Lab 2Design Lab 2 is a creative space to prototype and test experience design projects for a variety of audiences and contexts. Students will deepen their creative approaches to immersion, storytelling and interaction and work with a range of technologies to design solutions that address real-world issues, opportunities and challenges. Design Lab has a co-design methodology where students work with partners from the creative/cultural industries and community groups on live briefs and shared outcomes.
Optional modules
ADA7102E
Immersive Media and XRThis module will provide students with the creative and technical skills to develop their projects based on experimentation with immersive media and extended reality (XR) technologies. Through a combination of technical inductions, workshops, lectures, and self-directed work in our Immersive Media Lab, students will be able to experiment with 360 Video, sonic environments, AR/VR, sensors, and game engines.
ADA7103E
Spatial StorytellingStudents will explore using narrative space to create emotionally engaging audience experiences by experimenting with a range of spatial storytelling methods and technologies. The development of skills as narrative architects and storytellers in immersive, interactive, locative, game, sound, art, film and/or performance-based experiences and installations will result in the creation of a spatial storytelling project.
ADA7106E
Interaction DesignThis module will provide students with the creative and technical skills to apply interaction design strategies to develop and support their practice across a range of disciplines. Drawing from the technologies, techniques and tools typical of the Smart City, ubiquitous, mobile and wearable computing and Internet of Things (IoT), students will design and develop prototype systems that allow them to explore key issues relating to our lived environment.
Every postgraduate taught course has a detailed programme specification document describing the programme aims, the programme structure, the teaching and learning methods, the learning outcomes and the rules of assessment.
The following programme specification represents the latest programme structure and may be subject to change:
Entry requirements
English Language Requirement equivalent to 6.5 IELTS with a minimum 5.5 in all four components. Please check the University of Plymouth
Fees, costs and funding
New student | 2024-2025 | 2025-2026 |
---|---|---|
Home | £9,500 | £9,700 |
International | £17,600 | £18,150 |
Part time (Home) | £530 | £540 |
Postgraduate scholarships for international students
Tuition fee discount for University of Plymouth graduates
- 10% or 20% discount on tuition fees for home students
- For 2024/2025 entry, a 20% discount on tuition fees for international students (International alumni who have applied to the University through an agent are not eligible to receive the discount)
How to apply
When to apply
Before you apply
- evidence of qualifications (degree certificates or transcripts), with translations if not in English, to show that you meet, or expect to meet the entry requirements
- evidence of English language proficiency, if English is not your first language
- a personal statement of approximately 250-400 words about the reasons for your interest in the course and outlining the nature of previous and current related experience. You can write this into the online application form, or include it as a separate document
- your curriculum vitae or résumé, including details of relevant professional/voluntary experience, professional registration/s and visa status for overseas workers
- proof of sponsorship, if applicable.
Disability Inclusion Services
International students
Submitting an application
What happens after I apply?
Telephone: +44 1752 585858
Email: admissions@plymouth.ac.uk
Admissions policy
Learn from experienced professionals
-
Dr Dylan Yamada-Rice
Professor of Immersive Storytelling
Programme Leader
-
Dr Andrew Prior
Associate Professor Digital Art & Technology
Research interests include issues revolving around contemporary culture
-
Professor Mike Phillips
Professor of Interdisciplinary Arts
An active member of an international transdisciplinary community
-
Dr Hannah Wood
Lecturer in Creative Media
Expertise in interactive and immersive storytelling
Immersive Theatre
International applicants
We offer several scholarships for international students wishing to study on this programme, including the
At the University of Plymouth, we have a thriving international community made up of 2,000 students from over 100 different countries.