Course Comparison
Course
|
MA Experience Design | MA Game Design |
---|---|---|
Award
|
Master of Arts - MA | Master of Arts - MA |
Duration
|
1 year | 1 year |
Assessment breakdown
|
- | - |
Course type
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Full-time | Full-time |
Placement
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- | - |
Location
|
Plymouth | Plymouth |
Provider
|
School of Art, Design and Architecture | School of Art, Design and Architecture |
Entry requirements
|
The MA will appeal to those progressing straight from an undergraduate degree, as well as industry professionals who want to diversify their skillset. We require a 2:2 degree in Digital Design or similar design, or an art-related discipline such as Digital Media Design, Computer Graphics, Software, Games Development, VR Design, Creative Media, 3D Design, Spatial Media, Architecture, among others. We also accept 2:2 degrees from non-traditional design subjects, and those with relevant professional experience who demonstrate a clear passion, interest and suitability for the subject. We also require suitable references from previous academic institutions and/or employers that evidence character and ability in relation to this course. Applicants are required to submit a portfolio of work or demonstrate a clear passion, interest and suitability for their chosen optional pathway. For applicants with previous postgraduate studies in Digital Art, the Programme Lead will assess the applicability of the Recognition of Prior Learning policy on a case-by-case basis. Alternative modes of admission (e.g. interviews and video submissions) can be provided for applicants requiring support for disability or neurodivergence, for example.
English Language requirements
English Language Requirement equivalent to 6.5 IELTS with a minimum 5.5 in all four components. Please check the University of Plymouth |
You are required to have a 2:2 degree in Game Design (or similar design-related discipline such as Digital Media Design, Computer Graphics, Software, Games Development, VR Design, among others). We also require suitable references from previous academic institutions and/or employers. Applications to this course include an interview with an Admissions Tutor. This will be scheduled once applications are received by the academic team. Applicants are expected to present a digital portfolio with evidence of creative thinking and experience related to the games industry. This can include 2D or 3D graphics for still or animated images or user interfaces, development blogs, post-mortem presentations, production documents (when disclosure is allowed), practical projects (e.g. games, movies, plays, or other types of ludic experiences), etc. For applicants with previous postgraduate studies in related fields, the Programme Lead will assess the applicability of the Recognition of Prior Learning policy on a case-by-case basis. Alternative modes of admission, such as interview adjustments, can be provided for applicants requiring disability support. If you have overseas qualifications you can check their comparability with the UK equivalent through UK ECCTIS, who provide an advisory service. View our If your first language is not English then evidence of English proficiency is required. For further advice on the appropriateness of overseas qualifications and proficiency in the use of English, please contact our The minimum IELTS score for acceptable English proficiency for entry is 6.5 with a minimum 5.5 in all four components.
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