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Materials, Methods and Media (ADA001)
This module will introduce students to various techniques, materials and mediums through practise-based experiments, play and problem solving. You will be introduced to different creative processes and methods of working that will help you to develop your ideas and engage in critical and reflective practice.
Image, Type and Narrative (ADA002)
Students will experiment with media, photography and typography to explore the relationship between image and word. This module enables students to gain knowledge within subject areas and explore the importance of developing an independent voice. Projects will become increasingly student driven as they develop their ability to propose ideas and solutions through self-directed inquiry, discovery and production.
Risk and Resolution (ADA003)
Students will consolidate their skills, knowledge and understanding in initiating, researching, developing and presenting a final project and exhibition. This module will also enable students to continue to research and develop their strengths as an independent art and design practitioner and prepare them for their next stage of study.
Critical Themes in Art & Design (ADA004)
This module introduces students to transformative phases within the historical and contemporary context of art, design, photography and media. Students will learn to ask critical questions and find answers through information gathering, reading and research. Through articulating responses, students will be introduced to academic conventions in preparation for progression to further Higher Education.
Stage 1 Placement Preparation (FAPY100)
If you’re undertaking a company placement in your third year, this module helps you find a suitable placement, and prepares you for the placement itself.
Product and Furniture Discovery, Exploration, Enquiry and Culture (PFD400)
Through the development of a portfolio of project work, Product and Furniture Design is introduced relative to the varied nature of three-dimensional design. Studio practice is linked with historical, cultural and critical contexts. Processes of discovery, exploration and enquiry introduce specialist design knowledge, core skills and stimulate reflection. The module informs the student’s choice of areas of specialism to develop further within the subject of Product and Furniture Design.
Introduction to Studio and Workshop Practice (TDD400)
Students will be introduced to the wide range of materials and processes available to them as designers, and will have the opportunity to develop workshop skills in the selection and processing of materials. Students will also be introduced to CAD and digital presentation software and gather a wide range of presentation skills to develop their confidence and ability to communicate confidently, effectively, clearly and efficiently.
Design Carousel 1 (TDD450)
This Level 4 module runs in parallel with a Level 5 module, enabling collaborative cross-year interdisciplinary learning. It provides the opportunity to choose a project brief from a range of options to stimulate reflection of individual disciplines and specialisms, and adds breadth to individual portfolios. Working with senior peers enables the acquisition of new skills and knowledge, and establishes cross year interdisciplinary peer learning opportunities within the design studio.
Product and Furniture Specialist Exploration and Culture (PFD500)
This module develops specialist knowledge and professional practice skills in Product and Furniture Design. It develops making skills, design awareness, aesthetic judgement and approaches relating to self-determined practice or live project briefs. The module includes Design Culture exploration of major issues and concepts affecting design with the development of research, critical evaluation and contextualisation skills as a primer for Level 6 dissertation modules.
Product and Furniture Specialist Skills and Progression (PFD501)
This module develops specific skills, knowledge and understanding relevant to the practice of Designer Makers and Designers for Industry. Project work develops practical and digital skills in 2D and 3D, knowledge of materiality and the relationships between people and products, and associated contextual and cultural issues relating to contemporary design practice.
Design Carousel 2 (TDD550)
This Level 5 module runs in parallel with a Level 4 module to enable collaborative cross-year interdisciplinary learning. It provides the opportunity to choose a project brief from a range of options to stimulate reflection of individual disciplines and specialisms, and adds breadth to individual portfolios.Working with junior peers develops interpersonal and organisational skills valued by professional practice, and sustains peer learning opportunities within the design studio.
Common Challenge: Interdisciplinary Design (TDD560)
This module celebrates the interdisciplinary nature of professional design practice and acknowledges the role designers can play in addressing the big challenges posed by complex sustainability themes and issues relating to global society, culture and ecology. Interdisciplinary teams contribute to a series of Design Sprints inspired by a proposed theme or issue to produce individual and group work.
Stage 2 Placement Preparation (TDD500)
This module is aimed at students who may be undertaking an industrial placement in the third year of their programme. It is designed build on the Stage 1 Placement Preparation module and to assist students in their search and application for a placement and in their preparation for the placement itself.
Design Industry Placement (TDD651)
A period of professional training of 24 weeks or more spent as the third year of a sandwich programme undertaking an approved placement with a suitable company. This provides an opportunity for the student to gain relevant industrial experience to consolidate the first two stages of study and to prepare for the final stage and employment after graduation.
Every undergraduate taught course has a detailed programme specification document describing the course aims, the course structure, the teaching and learning methods, the learning outcomes and the rules of assessment.
The following programme specification represents the latest course structure and may be subject to change:
The modules shown for this course are those currently being studied by our students, or are proposed new modules. Please note that programme structures and individual modules are subject to amendment from time to time as part of the University’s curriculum enrichment programme and in line with changes in the University’s policies and requirements.
UCAS tariff
32 - 48
Student | 2023-2024 | 2024-2025 |
---|---|---|
Home | £9,250 | £9,250 |
International | £16,300 | £17,100 |
Part time (Home) | £770 | £770 |
Introducing what you'll see, do and make.
Introducing Product and Furniture Design
Watch an overview of the course.
Product and furniture design facilities
Gain access to extensive workshops for wood, metal and ceramics, including steam bending, casting and digital ceramics printing.
Studio platforms
Become a designer maker or designer for industry – follow your interests with our studio platforms.
Inspiring stories from our students.
Student projects
Develop your skills through diverse projects from international competitions to live briefs, student exhibitions to professional graduate shows.
Tackling social issues through award-winning design
Graduate Sarah Boot won a Royal Society of Arts (RSA) award for her Unmissable Food Organisation project (U.F.O.).
Careers in product and furniture design
Our alumni work in design practices or establish design consultancies, set up as designer makers or move into education and research.