How can closing the digital divide improve older people's lives?
Discover how University research is promoting health and well-being across generations, places and spaces through digital technology
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The gap between people who have full access to digital technologies – such as the internet and computers – and those who do not.
The digital divide affects all generations – both rural and urban communities – and a wide variety of industries and sectors.
As opportunities created by the internet increase, so do inequities for those who do not have access to the technologies, tools and skills needed to participate in the digital world.
Concerns about the digital divide have only increased during the COVID-19 pandemic.
The reliance on using the internet and digital devices have greatly increased and now play an even more important role in our lives.
Closing the digital divide will ensure greater resilience in the face of future pandemics and more extreme social isolation.
We increasingly rely on digital resources to allow access to:
Several different groups of people are affected by the digital divide, most notably because of age and access issues.
These include:
Closing the divide is a significant challenge, but solutions are available.
These solutions include improving digital inclusion policies, provisions and tools that will encourage:
It is in older adults – those aged 60 and over – where new research is increasingly taking place in an attempt to help reduce the barriers that many older adults are facing because of a lack of access to, or confidence to use, digital resources.
The pandemic has only emphasised and increased any existing feelings of isolation and anxiety in certain groups of older people. During these times, were it not for a number of barriers reducing potential access, a range of digital resources could have beneficial outcomes to them.
Many adults have not necessarily had lifelong exposure to digital media and have had to adapt to incorporating it in their lives.
Therefore, the level of technological efficiency gained in some adults might be affected by a number of factors.
These include:
The benefits digital resources can have on older – especially housebound – adults are extensive but include:
One possible psychological explanation for a digital divide in older adults is that a person's self-efficacy is influenced by their positive or negative involvement in a task.
Self-efficacy is an individual's belief in their capacity to execute behaviours necessary to produce specific performance targets.
Successful involvement in a task can increase a person's self-efficacy, while repeated difficulty or failure in a task – especially during early learning – can lower it.
Older people often have less access to computers and the internet, so naturally they have a much lower self-efficacy when it comes to computers. This in turn expands the digital divide because without access to computers and the internet older individuals have fewer opportunities to find success with computer-related activities.
Therefore, one solution to help decrease the age gap in the digital divide is to provide training and improve access for older individuals for using different digital devices.
This would help older individuals get a foot in the door in this increasingly advancing digital age, which would then increase confidence using digital devices.
This issue is at the heart of what the University's Generating Older Active Lives Digitally (GOALD) research project is interested about improving.
Led by the University of Stirling’s Centre for Environment, Heritage and Policy with support from the Centre of Health Technology at Plymouth, the Generating Older Active Lives Digitally (GOALD) project uses intergenerational groups to examine how to design and deliver digital resources to provide and engage older people in structured activity programmes with the aim of improving their health and wellbeing.
GOALD has partnered with community groups based locally and nationally, as well as care homes, to create intergenerational co-production groups made up of older and younger participants to help increase the digital confidence and self-efficacy levels in older adults. The research team works with the different groups to explore the use and design of digital resources and assistive technologies.
GOALD provides the opportunity:
The programme aims to contribute to the challenge mission of ensuring people can enjoy at least five extra healthy, independent, years of life by 2035, while narrowing the gap between the richest and poorest by enhancing an understanding of the aspirations, preferences and needs of the ageing population.
The GOALD project embraces two types of enhanced reality technologies.
GOALD is working across multiple disciplines with their partners to create scans of virtual reality landscapes. Spaces have been chosen with a rich heritage, which older participants may have a strong connection to but may find difficult to access – this includes Cornwall's Eden Project.
By developing these technologies GOALD helps to further the understanding of addressing the digital divide – especially in older people – by reducing previous inequalities in access to digital connectivity.
The University is co-supporting a project for care home residents to enjoy the Eden Project through virtual reality.
Led by Cornwall Care and the Eden Project itself and supported by GOALD, the work involves delivering 360° photos, live video streams and immersive augmented and virtual reality experiences. Cornwall Care home activity coordinators at Headlands in Carbis Bay, St Breock in Wadebridge and Woodland in St Austell have introduced the new technology.
Natasha Eden, Director of the Care Academy, explains how the work is already making a difference to residents. She said:
“It’s really lovely for our residents to be able to escape into a virtual world of wonderful global horticulture. Eden has been captured in all its moods from sunrise to sunset and being part of that, even virtually, is magical. Cornwall Care is committed to embracing technology for the benefit of those we care for and staying connected has never been more important for health and wellbeing.”Eden is one of nine projects to be funded by the Department of Digital, Media, Culture and Sport in the UK’s 5G Testbeds and Trials programme. The £28.3m joint investment between Government and businesses is testing how 5G can be used to help British industry capitalise on the power of modern technology.
Dr Hannah Bradwell, Research Fellow on the GOALD project and part of the Centre for Health Technology at the University of Plymouth, said:
“The University’s Centre for Health Technology is really concerned with digital equity – in this case what you might call ‘digitally enabled equity’. This gives people who can no longer physically get to places, the ability to ‘teleport’ in and experience wonderful places like the Eden Project, so we’re really pleased to be involved.”